Little Reaper
Summary:
Little Reaper is a 2D platformer in which you shoulder the mantle of deaths daughter trying to undo a cataclysmic event, as well as save her father.
This was project 2 out of 4 at Futuregames and took 4 weeks of production as well as 1 week of preproduction to produce.
The project group consisted of 4 Designers:
- Alexander Lund
- Daniel Sandin
- Atle Bjerkerud
- Rasmus Wallin
As well as 4 3D – Artists:
- Jesper Hedin
- Hedda Peterson
- Jimmy Toumi
- Carl Trädgårdh
And 2D – Artists:
- Josefin Bomark
- Marie Sommerdahl
With Music / Audio from:
- Nick Red

Contributions :
My role during this project was as one of two scripters, with the other scripter being mostly focused on Movement and Combat.
Due to this i focused mainly on:
System Scripting:
- Level Management / Transitions
- Audio Triggers
- Level Hazards
- Enemy AI
- Animation Blueprints
- Optimising Scenes
Asset Implementation:
- Animation Iteration / Implementation for Character
- Assisting with 3D asset implementation